Bournemouth University
Major Project
A.R.T. of Sight
I worked with a partner throughout my final year to create a live action film about augmented reality with photo real visual effects. I worked in Houdini mainly to create the visual effects seen in the film, and my partner was responsible for camera work and compositing.
Computing for Animation Group Project
Colossal Riot - A crowd simulation game
Worked in a group of five to produce a real time crowd simulation game using C++, openGL and lua.
You can see the project here.
Computing for Animation Individual Project
I created a computer game based on the Labyrinth board game using C++, openGl and Bullet physics.
You can see the code here.