Bournemouth University

Major Project

A.R.T. of Sight

I worked with a partner throughout my final year to create a live action film about augmented reality with photo real visual effects. I worked in Houdini mainly to create the visual effects seen in the film, and my partner was responsible for camera work and compositing.

Computing for Animation Group Project

Colossal Riot - A crowd simulation game

Worked in a group of five to produce a real time crowd simulation game using C++, openGL and lua.

You can see the project here.

Computing for Animation Individual Project

I created a computer game based on the Labyrinth board game using C++, openGl and Bullet physics.

You can see the code here.